[:fr]Seminar: Virtual Reality: from Neuroscience to Media Streaming[:en]Invited talk: « Virtual Reality: from Neuroscience to Media Streaming »[:]

[:fr]Nous avons le plaisir d’accueillir Joan Llobera (i2CAT, Barcelona) pour un séminaire sur la réalité virtuelle.

Date : Vendredi 2 février
Heure : 13h30
Salle : C48
Titre : Virtual Reality: from Neuroscience to Media Streaming
Abstract:
Immersive Virtual Reality is transitioning, at a remarkable pace, from a tool for fundamental research in cognitive neuroscience, therapy and rehabilitation to a consumer product for training, education and entertainment.
In this talk I will review some highlights of this remarkable transition. The talk will have three parts.
1) Review some of the known principles and well estabhised mechanisms of Virtual Reality science, as they can be found in the relevant litterature,
2) Introduce some of the ongoing initiatives in terms of capture technologies, encoding mechanisms, and delivery infrastructure fostered by the transformation of VR into a consumer product
3) Discuss, hopefully in interaction with the audience, where we are heading, what might happen in the near future, and what we can do to address the challenges and oportunities associated with this medium.

Speaker:
Dr. Joan Llobera (male) is an electrical engineer and an academic researcher working at the conjunction of cognitive sciences and virtual reality. He obtained a double diploma in Electrical Engineering (Universitat Politècnica de Catalunya and Télécom Paris), holds 2 Masters, one in cognitive sciences (EHESS) and another in software (UPC), and in 2012 obtained a PhD at the Universitat de Barcelona on the topic of Stories in Virtual Reality, which received a Cum Laude qualification. He also worked as a postdoc researcher at the Ecole Polytechnique Fédérale de Lausanne. Since September 2015 he is a senior researcher at the i2CAT foundation.[:en]Our next seminar!

Date : Friday Feb 2nd 2018
Hour : 13h30
Room : C48
Title : Virtual Reality: from Neuroscience to Media Streaming
Abstract:
Immersive Virtual Reality is transitioning, at a remarkable pace, from a tool for fundamental research in cognitive neuroscience, therapy and rehabilitation to a consumer product for training, education and entertainment.
In this talk I will review some highlights of this remarkable transition. The talk will have three parts.
1) Review some of the known principles and well estabhised mechanisms of Virtual Reality science, as they can be found in the relevant litterature,
2) Introduce some of the ongoing initiatives in terms of capture technologies, encoding mechanisms, and delivery infrastructure fostered by the transformation of VR into a consumer product
3) Discuss, hopefully in interaction with the audience, where we are heading, what might happen in the near future, and what we can do to address the challenges and oportunities associated with this medium.

Speaker:
Dr. Joan Llobera (male) is an electrical engineer and an academic researcher working at the conjunction of cognitive sciences and virtual reality. He obtained a double diploma in Electrical Engineering (Universitat Politècnica de Catalunya and Télécom Paris), holds 2 Masters, one in cognitive sciences (EHESS) and another in software (UPC), and in 2012 obtained a PhD at the Universitat de Barcelona on the topic of Stories in Virtual Reality, which received a Cum Laude qualification. He also worked as a postdoc researcher at the Ecole Polytechnique Fédérale de Lausanne. Since September 2015 he is a senior researcher at the i2CAT foundation.[:it]Il prossimo seminario del gruppo Multimedia sarà centrato sulla realtà virtuale

Data : Venerdì  2 febbraio 2018
Orario : 13h30
Luogo : C48
Titolo : Virtual Reality: from Neuroscience to Media Streaming
Abstract:
Immersive Virtual Reality is transitioning, at a remarkable pace, from a tool for fundamental research in cognitive neuroscience, therapy and rehabilitation to a consumer product for training, education and entertainment.
In this talk I will review some highlights of this remarkable transition. The talk will have three parts.
1) Review some of the known principles and well estabhised mechanisms of Virtual Reality science, as they can be found in the relevant litterature,
2) Introduce some of the ongoing initiatives in terms of capture technologies, encoding mechanisms, and delivery infrastructure fostered by the transformation of VR into a consumer product
3) Discuss, hopefully in interaction with the audience, where we are heading, what might happen in the near future, and what we can do to address the challenges and oportunities associated with this medium.

Speaker:
Dr. Joan Llobera (male) is an electrical engineer and an academic researcher working at the conjunction of cognitive sciences and virtual reality. He obtained a double diploma in Electrical Engineering (Universitat Politècnica de Catalunya and Télécom Paris), holds 2 Masters, one in cognitive sciences (EHESS) and another in software (UPC), and in 2012 obtained a PhD at the Universitat de Barcelona on the topic of Stories in Virtual Reality, which received a Cum Laude qualification. He also worked as a postdoc researcher at the Ecole Polytechnique Fédérale de Lausanne. Since September 2015 he is a senior researcher at the i2CAT foundation.[:]